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Video Game Design Composition D Michael Ploor

Video Game Design Composition: Software Design Guide

9781605257716: Video Game Design Composition: Software Design Guide

The Software Design Guide (SDG) provides the hands-on application of the theory presented in the textbook. The SDG should be considered an integral part of the curriculum. It is where students take the theory learned in the textbook and use that knowledge to build video games. Working in simulated design teams, students will experience all aspects of video game design, from the planning stages, through the design and programming, and concluding with a capstone project.

Each chapter in the SDG is correlated to the textbook chapter. There are several activities for each chapter. The last chapter in the SDG is a capstone project that requires students to apply all of the knowledge acquired in the textbook and SDG. Includes game Engine Software.

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About the Author:

D. Michael Ploor is a business technology education teacher in Hillsborough County Public Schools (Tampa, FL). He has been teaching video game design for several years. Mike also has private-sector experience in business and computer programming. Mike is a National Board Certified Teacher and holds a B.S. in Marketing and an M.B.A. He is also the author of Introduction to Video Game Design and Video Game Design Foundations.

"About this title" may belong to another edition of this title.

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Video Game Design Composition: Software Design Guide

Ploor, D. Michael

Published by Goodheart-Willcox (duplicate of (2013)

ISBN 10: 1605257710 ISBN 13: 9781605257716

Used Paperback Quantity: 1

Book Description Paperback. Condition: Good. Connecting readers with great books since 1972. Used books may not include companion materials, some shelf wear, may contain highlighting/notes, may not include cdrom or access codes. Customer service is our top priority!. Seller Inventory # S_261709137

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Video Game Design Composition: Software Design Guide

Ploor, D. Michael

Published by Goodheart-Willcox (duplicate of (2013)

ISBN 10: 1605257710 ISBN 13: 9781605257716

Used Paperback Quantity: 1

Book Description Paperback. Condition: Good. Connecting readers with great books since 1972. Used books may not include companion materials, some shelf wear, may contain highlighting/notes, may not include cdrom or access codes. Customer service is our top priority!. Seller Inventory # S_306811172

More information about this seller | Contact this seller

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Video Game Design Composition: Software Design Guide

Ploor, D. Michael

Published by Goodheart-Willcox (duplicate of GOODW) (2013)

ISBN 10: 1605257710 ISBN 13: 9781605257716

Used Softcover Quantity: 1

Book Description Condition: Very Good. Limited Copies Available - Very Good Condition - May have writing or highlighting - May have school stamp and/or student names - May have some cover wear - DOES NOT INCLUDE ANY CDs OR ACCESS CODES IF APPLICABLE. Seller Inventory # 519ZZZ01QIIX_ns

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Video Game Design Composition D Michael Ploor

Source: https://www.abebooks.com/9781605257716/Video-Game-Design-Composition-Software-1605257710/plp

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